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GAMEFUL WORK & EDUCATION

Gameful work is more than just having fun. It’s building in the “primal” game design features that would make work and education as engaging as a game.

Gameful Work & Education is part of Business Exchange, suggested by Terri Griffith. This topic contains 177 news and 10 blog items. Read updated news, blogs, and resources about Gameful Work & Education. Find user-submitted articles and reactions on Gameful Work & Education from like-minded professionals.

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The most active stories in this topic based on user activity.

Kids like Fun and Social Activities, do you? :: Lean Sales and Marketi...more

If games are so engaging, why can’t work be that way? Great examples of how this is happening in Gabe Zichermann, CEO...

6 Real-Time Collaboration Lessons From Multiplayer Game Guilds (Not He...more

In at least three talks that I attended at SXSW conference in Austin recently resurfaced the idea of guilds in history...

Partying in College Should Be a Big No-nomore

College is said to be like the fountain of youth. The students come and the students drink. What happens when you go to...

Gamification for Better Business Results.more

21 Time-Saving Google Chrome Extensions for Studentsmore

Google Chrome is such a great resource for students. First things first, the browser allows users to sign in to Chrome...

Gamification: The Key to Preventing Support Agent Burnoutmore

The support team environment is a demanding one, where support agents can get easily burned out, leading to a high...

Education & Business Working Together for Meaningmore

The news is full of major shifts on the education side (starter list to follow), but I've heard little about how...

20 Terrific Twitter Chats for Every Kind of Educatormore

Twitter chats are such a great way to stay connected and informed in your professional circle, and education is no...

Content Crazy: Enterprise Gamification: Legit or Leap of Faithmore

Companies Adopt Gaming Techniques to Motivate Employeesmore

Companies are embracing elements of videogames such as rewarding points for completing tasks on time to make management...

Tinkering and the Entrepreneurial Mindsetmore

Tinker labs are workshops where students have access to tools, sometimes materials, for independent projects.

Innovations in Digital Learning in 2011more

Despite the challenges, 2011 was a real turning point for innovations in learning. The shift to personal digital...

Design News - Why Did You Become an Engineer?more

By Alexander Wolfe – As this month’s question to the System & Product Design Engineering group on LinkedIn, we...

#E2sday: The Power of Recognition in the Enterprisemore

Fire My Teacher, Daddymore

Do parents already have too much power in shaping the way their kids are taught?

Learning for Successmore

Which paths to academic success will pave the way to a healthy and successful society?

How All Knowledge Work Will Be Gamifiedmore

The gamification of labor has begun -- and its pioneers are borrowing heavily from everything from World of Warcraft to...

Making Middle School Math Funmore

According to recent research (http://www.sciencedirect.com/science/journal/07475632), video gaming is linked to...

Middle School Program Creating Next Generation Thinkersmore

According to the school’s Principal, Dr. Penny Reedy, the aim for the school is to produce “thinkers.” One of the major...

TEASERS FROM DAY 2: ENTERPRISE 2.0more

Short updates from Day 2 of the 2011 Enterprise 2.0 Conference in Santa Clara. (I promise in-depth analysis after it...

Teasers from Day 3: Enterprise 2.0more

Short updates from Day 3 of the 2011 Enterprise 2.0 Conference in Santa Clara. (I promise in-depth analysis after it...

Teasers from Day 1: Enterprise 2.0more

Short updates from Day 1 of the 2011 Enterprise 2.0 Conference in Santa Clara (I promise in-depth analysis after it all...

“All in”! The Amazing Rise of Online Pokermore

Millions of people try their luck in online poker rooms around the world, in a game that is less and less about gambling

How Online Innovators Are Disrupting Education - Jason Orgill and Dou...more

Business bloggers at Harvard Business Review discuss a variety of business topics including managing people,...

Bored Out of Their Mindsmore

A new study suggests that teaching children of varying abilities in one classroom happens at a cost to top students.

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Top Sources: Gameful Work & Education

  • BusinessWeek
  • chronicle.com
  • gamingbusinessreview.com
  • itzcorinne.blogspot.com
  • terrigriffith.com
  • online.wsj.com
  • mercurynews.com
  • ht.ly
  • digitalspy.com
  • tech.fortune.cnn.com

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Vice President of Finance Tableau Software | Seattle, WA
Posted: May 3
Product Manager - Senior Director - Learning Games Apollo Group | San Francisco, CA
Posted: May 4
Social Media Analyst @ social & casino games company High 5 Games | New York, NY
Posted: May 25
Business Analyst (online games related experience required) High 5 Games | Mahwah, NJ
Posted: May 7
Product Development Manager - Games & Toys #19154 Games & Toys | San Francisco, CA
Posted: May 28

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