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INTERACTION DESIGN

Interaction design (IxD) defines the structure and behavior of interactive products and services. Interaction designers create compelling relationships between people and the interactive systems they use (from computers to mobile devices to appliances). Interaction design lays the groundwork for intangible experiences. Following the fundamental tenets of user-centered design, interaction design is grounded in an understanding of real users -- their goals, tasks, experiences, needs, and wants.

Interaction Design is part of Business Exchange, suggested by Itamar Medeiros. This topic contains 302 news and 445 blog items. Read updated news, blogs, and resources about Interaction Design. Find user-submitted articles and reactions on Interaction Design from like-minded professionals.

Blogs

Recent blog posts on this topic.

Four new chapters on interaction-design.orgmore

Four new chapters of the interaction-design.org resource are now available: Requirements Engineering from an HCI...

In praise of lost timemore

Facebook Timeline is an exemplary bit of interaction design that does little to advance the timeline formally.

Principles of Social Interaction Design: An Essaymore

Adrian Chan, social media expert and social interaction theorist at Gravity7, has written a long essay to collect his...

GE infographics offer hints about future of data-driven managementmore

A pair of remarkable projects created by Ben Fry (co-developer of Processing) and his company Fathom may seem like...

Interaction 12: Keynote by Anthony Dunnemore

Ciara Taylor was also at Interaction 12 in Dublin and reports on the keynote talk by Anthony Dunne for Core77.

Interaction 12: Day Threemore

There was magic in the air on the final day of the Interactions 12 conference in Dublin, as a number of speakers drew...

Interactions 12: Day Twomore

Vicky Teinaki and Louise Taylor continue their coverage of the Interactions conference in Dublin. In this long article,...

Interactions 12: Day Onemore

Dublin — and even its Lord Mayor — welcomed a record 750 attendees to the opening of Interaction 12. The day would...

Are Design Patterns an Anti-pattern?more

Design patterns are generally considered a good thing, but do they actually help run a user experience group? As a user...

State of Interaction Design: Diverging, by David Maloufmore

In anticipation of the upcoming IxDA Interaction12 Conference taking place in Dublin, Ireland February 1–4, Core77 is...

The city as interface. Digital media and the urban public spheremore

On 23 January 2012, Martijn de Waal defended his Ph.D. thesis ‘The city as interface’ at the Philosophy Department of...

Affective computingmore

Chapter twelve of the interaction-design.org resource is now available in preview. It deals with what HCI specialists...

Five lessons from the best interaction designs of 2011more

Frog’s Robert Fabricant breaks down the themes from the 2011 Interaction Design Awards. “Technologies like cheap...

On User Research at Autodesk University 2011more

When you bring 8074 users of Autodesk software and services together in one place, it stands to reason Autodesk...

Philosophy of interactionmore

Chapter eleven of the interaction-design.org resource is now available in preview. It was written by Dag Svanaes,...

End-user developmentmore

Chapter ten of the interaction-design.org resource is now available in preview and deals with end-user development.

Design for digital context (white paper)more

Fjord, the digital design consultancy, has just completed a white paper called “Design for Context: Understanding How...

Announcement: Dataviz workshop in Torino, Italymore

On 12 to 17 December, the people of Better Nouveau plan Dataviz, an in-depth workshop on the visual representation of...

GEM, Nokia’s new concept phonemore

Nokia releases a new phone concept – Gem – which “revolutionizes mobile design by turning the entire handset into a...

Smarter, better cyborgsmore

Instead of augmenting reality, we should make technology more aware, argues Christopher Butler in this article for...

Brief rant on the future of interaction designmore

Interaction designer Bret Victor has published his “brief rant on the future of interaction design“. “To me, claiming...

Digital product strategy, gamification, and the evolution of UXmore

Greg Laugero writes about two trends that have recently entered the realm of digital product development.

A List Apart: Design Criticism and the Creative Processmore

a project’s start, the possibilities are endless. That clean slate is both lovely and terrifying. As designers, we...

Games, Life and Utopia conferencemore

Games, Life and Utopia is a half-day event in Pottsdam, Germany on 11 November, that is all about gamification, serious...

Cadillac User Experience (CUE)more

Last week, Cadillac launched its new “CUE” vehicle infotainment system. The name is an acronym that stands for Cadillac...

Top Sources: Interaction Design

  • 9rules Design Community
  • bridging-the-gap.com
  • Putting people first » Interaction design
  • business-strategy-innovation.com
  • irevolution.wordpress.com
  • neurosoftware.ro
  • Information Security Resources
  • thephotofinishes.com
  • UXmatters
  • BusinessWeek

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