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INTERACTION DESIGN

Interaction design (IxD) defines the structure and behavior of interactive products and services. Interaction designers create compelling relationships between people and the interactive systems they use (from computers to mobile devices to appliances). Interaction design lays the groundwork for intangible experiences. Following the fundamental tenets of user-centered design, interaction design is grounded in an understanding of real users -- their goals, tasks, experiences, needs, and wants.

Interaction Design is part of Business Exchange, suggested by Itamar Medeiros. This topic contains 302 news and 451 blog items. Read updated news, blogs, and resources about Interaction Design. Find user-submitted articles and reactions on Interaction Design from like-minded professionals.

Blogs

Recent blog posts on this topic.

Smarter, better cyborgsmore

Instead of augmenting reality, we should make technology more aware, argues Christopher Butler in this article for...

Brief rant on the future of interaction designmore

Interaction designer Bret Victor has published his “brief rant on the future of interaction design“. “To me, claiming...

Digital product strategy, gamification, and the evolution of UXmore

Greg Laugero writes about two trends that have recently entered the realm of digital product development.

A List Apart: Design Criticism and the Creative Processmore

a project’s start, the possibilities are endless. That clean slate is both lovely and terrifying. As designers, we...

Games, Life and Utopia conferencemore

Games, Life and Utopia is a half-day event in Pottsdam, Germany on 11 November, that is all about gamification, serious...

Cadillac User Experience (CUE)more

Last week, Cadillac launched its new “CUE” vehicle infotainment system. The name is an acronym that stands for Cadillac...

dConstruct 2011 videos onlinemore

dConstruct 2011, the 2 September event in Brighton, England, brought together leading thinkers from the fields of...

Embodied interactions: in touch with the digitalmore

Fabian Hemmert will be one of the keynote speakers at Interaction 12. In this article on Johnny Holland, he reflects on...

Book: Mobile Firstmore

Mobile First Luke Wroblewski A Book Apart October 2011 Abstract Our industry’s long wait for the complete, strategic...

Designing social tools around user interestsmore

The key to designing social media well lies in designing it for a user’s social interests. Conventional software...

The language of interfacesmore

Des Traynor recently spoke at the Content Strategy Forum in London about the importance of which words used in an...

Breaking Dev: The Cross-Channel Experiencemore

In his The Cross-Channel Experience presentation at Breaking Development in Nashville TN, Nick Finck outlined the...

Breaking Development: Buttons are a Hackmore

In his Buttons are a Hack presentation at Breaking Development in Nashville TN, Josh clark made the case for moving...

Marko Ahtisaari: Patterns of Human Interaction (the Nokia N9 design vi...more

Marko Ahtisaari is the global head of Nokia’s design unit, and he is responsible for Nokia’s product and user...

Stanford U: Introduction to human-computer interaction designmore

Through Stanford University lectures and a project, coordinated by Scott Klemmer, learn the fundamentals of...

New interface design at the New York Times R&D Labmore

Megan Garber of the Nieman Journalism Lab recently visited the New York Times R&D Lab and updates us on the latest...

New Approaches To Designing Log-In Formsmore

Log In is a problem. So I wrote an article diving into New Approaches To Designing Log-In Forms that examines new...

The Design Workshop: Bringing It All Togethermore

By Daniel Szuc and Josephine Wong Published: August 8, 2011 “An important component of success in designing meaningful...

500,000 Views in 12 Days: A YouTube Case Studymore

Many a brand, whether personal or business, would die a happy death to have a video go viral with over 500,000 views.

Good mobile experiences unfold and progressively reveal their naturemore

Successful PC and mobile experiences are built on fundamentally different conceptual models and leverage different...

Art that interacts if you interfacemore

The New York Times reviews Paola Antonelli’s “Talk to Me” show at the Museum of Modern Art. “At its best “Talk to Me”...

UI Design: an all-American product that’s changing the worldmore

Rob Tannen argues that user interface design is the most original and influential design coming out of the United...

‘Aggravating’ MyFord Touch sends Ford plummeting in quality surveymore

Interestingly, the badly designed user interface of the in-car telematics system was the primary gripe among Ford and...

Talk to Me – or interaction design as script writingmore

In her New York Times review of Talk to Me (online journal), the latest exhibition by Paola Antonelli at the MoMA,...

European museums and libraries in/of the age of migrationmore

MeLa – European Museums and Libraries in/of the Age of Migrations – is a brand new four-year research project, funded...

Top Sources: Interaction Design

  • 9rules Design Community
  • bridging-the-gap.com
  • Putting people first » Interaction design
  • business-strategy-innovation.com
  • irevolution.wordpress.com
  • neurosoftware.ro
  • Information Security Resources
  • thephotofinishes.com
  • UXmatters
  • BusinessWeek

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