The New York Times reported last week, brands such as Volvo, H&M, and MTV Networks are entering the virtual goods...
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VIRTUAL GOODS
Virtual goods are non-physical objects that are purchased for use in online communities or online games. A virtual product has no intrinsic value. By definition, it is intangible and has no value in the real world. Virtual goods include such things as digital gifts and digital clothing for avatars, items for use in digital games and the like. Analysts estimate that the virtual goods market is nearing $1 billion dollars in the United States and around $5 billion dollars worldwide. This topic covers the latest news on virtual goods.
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This means Quick Hit NFL Football is a free-to-play game supported by ad revenue and the purchase of virtual goods...
Sept. 8 (Bloomberg) -- Zynga Game Network Inc. agreed to use the Facebook Credits payment system exclusively on most of...
the CEO and cofounder of Vostu, says Brazilians have shown a big appetite to pay real money for virtual goods, like...
North America, the clothing retailer H&M and MTV Networks are among the diverse brands entering the market for...
North America, the clothing retailer H&M and MTV Networks are among the diverse brands entering the market for...
Blue Frog Gaming, and Fish Wrangler will get the chance to participate. Specifically, users can earn credits or virtual...
been making nearly all of its revenues from advertising, but it���s no secret that the company views virtual goods as a...
Many players play for free, but about 10 percent of social network gamers have spent real money for virtual goods such...
Facebook and MySpace. The technology allows makers of online games and social networks to mine "real money from...
We have a new playlist of our latest 2010 3D street paintings on YouTube. Take a look! http://tinyurl.
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month -- almost half of Facebook's total . Zynga reportedly daily, mostly from users paying real money for virtual...
in their networks. The developers make money through advertising and by offering users a way to pay for virtual goods...
How many times have you bought a friend a virtual cupcake on Facebook or some other social networking site? With the...
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Developers typically give away the games, hoping to more than recoup their costs through online advertising and selling...
its way to over $600 million revenues in 2010. The company makes its money by selling users in-game 'virtual goods'...
Social Games Leader Donates 100% of Net Proceeds on Special Virtual Goods Sales to Support NWF���s Efforts to Save...
devices and the desktop. The 'freemium' model invites Zooskers to join for free, while also offering subscriptions and...
Facebook Inc. has been rolling out its own currency, to be used by members to buy virtual goods in games and other...
AK-47. Pincus sees this as a major part of the future of social gaming, and society in general. ���Virtual goods will...
"Things like the iPhone represent a logical progression if the game is really popular." The purchase of...
from music industry insiders and veterans Dave Weiderman and Mark Chayet, William Quigley of Clearstone Venture...
Web site, AliExpress. PayPal China���s other customers include travel websites serving overseas travelers coming to...
Top Sources: Virtual Goods
- MarketWatch
- New York Times
- good.is
- Wall Street Journal Online
- Forbes.com
- techcocktail.com
- Reuters
- San Jose Mercury News
- Time
- CNET News
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