One of the founders of the OpenSim project, Adam Frisby, is now focusing his efforts on the Unity platform — because it...
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VIRTUAL WORLDS
This topic is about the business of virtual worlds and collaboration spaces. How should you market your business in these spaces? How can you interact with customers on these spaces?
Virtual Worlds is part of Business Exchange, suggested by
Isaac Sacolick.
This topic contains
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556 blog
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Read updated news, blogs, and resources about Virtual Worlds. Find user-submitted articles and reactions on Virtual Worlds from
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The results of an Authoring Tools for Immersive Training survey have been released by Daden Limited (Daden).
CliniSpace took first place yesterday in the AI-assisted training category of the Federal Virtual Worlds Challenge with...
A woman is divorcing her husband after she caught him cheating on her in a 3D virtual world. Amy and David's wedding...
Rocketbox now offers their highly realistic 3D characters and animations as Unity Packages, making usage with the Unity...
Educators have moved beyond simply exploring the concept of learning via virtual worlds and are now working to perfect...
For those of you who like to escape the mundane real world by tapping into some virtual reality experiences with...
Art for After Hours is very happy to discuss our successful and exciting 3D chalk art project with the very first use...
The experiences people have in virtual worlds such as Second Life influence their behavior in real life, according to a...
A reader asked me today about the OpenSim business case — are there enough users on any of the grids to make it...
One thing that might keep Teleplace customers from scampering away to its newly-open sourced, free OpenQwaq alternative...
Recently, virtual business environments have enjoyed dramatic growth and acceptance in corporate marketing departments.
There are several different components to consider in designing and developing interactive 3D software that will ensure...
Molaskey’s is one of the best pubs I’ve never seen. Or should I say, never seen in real life. But in Second Life, the...
Behold the S16 (note the performance meter metrics at top right)Of all the people tinkering with Second Life's source...
UtherAcademy delivers a new way of learning and meeting, where members can attend and facilitate classes in an...
Second Places, a leader in development of virtual worlds, today announced that during Unite 11 in San Francisco, the...
There's a new immersive platform in town. HostaVirtualEvent.com is focused on business users -- like Venuegen and Web.
The line between real and virtual worlds has become more confused than ever. Two weeks ago, a woman was arrested after...
Research shows that Second Life users identify with their avatars, and are more willing to take risks.
Russia’s Virtual Spaces LLC has released a new education-focused virtual world platform, vAcademia, that allows for...
Over the last three years I’ve planned, designed, and orchestrated a dozen learning events in the virtual world of...
Building on HP’s Unified Communications and Collaboration Services portfolio for the enterprise, HP and Avaya today...
While virtual worlds like Second Life still represent a fringe activity in the general market, more half of the kids...
While we wouldn’t fly with a pilot that learned about flying from a PowerPoint presentation and answered multiple...
Top Sources: Virtual Worlds
- hypergridbusiness.com
- news.sky.com
- virtualworldsnews.com
- E-Commerce Times
- slentre.com
- mariasworlds.com
- informationweek.com
- mediaweek.com
- BBC
- Japan Times
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